Properties
Static
HUD_EXCLUDE_INANIMATE
HUD_EXCLUDE_INANIMATE: {
exclude: string[];
} = ...
Static
Internal
SET_TO_ZERO
SET_TO_ZERO: {
continuous: boolean;
formula: number;
operator: string;
priority: number;
type: string;
} = ...
Type declaration
continuous: boolean
formula: number
operator: string
priority: number
type: string
Static
TRACKS
TRACKS: readonly ["dying", "fear", "lethargy"] = ...
Static
_defaultData
_defaultData: ({
_id: string;
hud: {
exclude: string[];
};
journal: string;
mechanics?: undefined;
name: string;
showInAction: boolean;
showInBuffsTab?: undefined;
showInDefense: boolean;
texture: string;
track?: undefined;
} | {
_id: string;
hud: {
exclude: string[];
};
journal: string;
mechanics: {
changes: {
formula: number;
target: string;
type: string;
}[];
flags: string[];
};
name: string;
showInAction?: undefined;
showInBuffsTab?: undefined;
showInDefense?: undefined;
texture: string;
track?: undefined;
} | {
_id: string;
hud: {
exclude: string[];
};
journal: string;
mechanics?: undefined;
name: string;
showInAction?: undefined;
showInBuffsTab?: undefined;
showInDefense: boolean;
texture: string;
track?: undefined;
} | {
_id: string;
hud: {
exclude: string[];
};
journal: string;
mechanics?: undefined;
name: string;
showInAction: boolean;
showInBuffsTab?: undefined;
showInDefense?: undefined;
texture: string;
track?: undefined;
} | {
_id: string;
hud: {
exclude: string[];
};
journal: string;
mechanics: {
changes: {
formula: number;
target: string;
type: string;
}[];
flags?: undefined;
};
name: string;
showInAction: boolean;
showInBuffsTab?: undefined;
showInDefense: boolean;
texture: string;
track?: undefined;
} | {
_id: string;
hud?: undefined;
journal: string;
mechanics?: undefined;
name: string;
showInAction?: undefined;
showInBuffsTab: boolean;
showInDefense?: undefined;
texture: string;
track: string;
} | {
_id: string;
hud: {
exclude: string[];
};
journal: string;
mechanics: {
changes: {
formula: number;
target: string;
type: string;
}[];
flags?: undefined;
};
name: string;
showInAction: boolean;
showInBuffsTab?: undefined;
showInDefense?: undefined;
texture: string;
track?: undefined;
} | {
_id: string;
hud?: undefined;
journal: string;
mechanics?: undefined;
name: string;
showInAction?: undefined;
showInBuffsTab?: undefined;
showInDefense: boolean;
texture: string;
track: string;
} | {
_id: string;
hud: {
exclude: string[];
};
journal: string;
mechanics: {
changes: {
continuous: boolean;
formula: number;
operator: string;
priority: number;
target: string;
type: string;
}[];
flags: string[];
};
name: string;
showInAction?: undefined;
showInBuffsTab?: undefined;
showInDefense: boolean;
texture: string;
track: string;
} | {
_id: string;
hud?: undefined;
journal: string;
mechanics: {
changes: {
formula: number;
target: string;
type: string;
}[];
flags?: undefined;
};
name: string;
showInAction?: undefined;
showInBuffsTab?: undefined;
showInDefense?: undefined;
texture: string;
track?: undefined;
} | {
_id: string;
hud: {
exclude: string[];
};
journal: string;
mechanics: {
changes: {
formula: number;
target: string;
type: string;
}[];
flags?: undefined;
};
name: string;
showInAction?: undefined;
showInBuffsTab?: undefined;
showInDefense: boolean;
texture: string;
track: string;
} | {
_id: string;
hud: {
exclude: string[];
};
journal: string;
mechanics: {
changes?: undefined;
flags: string[];
};
name: string;
showInAction: boolean;
showInBuffsTab?: undefined;
showInDefense?: undefined;
texture: string;
track?: undefined;
} | {
_id: string;
hud: {
exclude: string[];
};
journal: string;
mechanics: {
changes: {
formula: number;
target: string;
type: string;
}[];
flags?: undefined;
};
name: string;
showInAction: boolean;
showInBuffsTab?: undefined;
showInDefense?: undefined;
texture: string;
track: string;
} | {
_id: string;
hud: {
exclude: string[];
};
journal: string;
mechanics: {
changes: {
formula: number;
target: string;
type: string;
}[];
flags?: undefined;
};
name: string;
showInAction?: undefined;
showInBuffsTab?: undefined;
showInDefense?: undefined;
texture: string;
track?: undefined;
} | {
_id: string;
hud: {
exclude: string[];
};
journal: string;
mechanics: {
changes: {
continuous: boolean;
formula: number;
operator: string;
priority: number;
target: string;
type: string;
}[];
flags: string[];
};
name: string;
showInAction: boolean;
showInBuffsTab?: undefined;
showInDefense?: undefined;
texture: string;
track?: undefined;
} | {
_id: string;
hud?: undefined;
journal: string;
mechanics: {
changes: ({
formula: number;
operator: string;
priority: number;
target: string;
type: string;
} | {
formula: string;
operator: string;
priority?: undefined;
target: string;
type: string;
})[];
flags?: undefined;
};
name: string;
showInAction: boolean;
showInBuffsTab?: undefined;
showInDefense: boolean;
texture: string;
track?: undefined;
} | {
_id: string;
hud?: undefined;
journal: string;
mechanics?: undefined;
name: string;
showInAction?: undefined;
showInBuffsTab?: undefined;
showInDefense: boolean;
texture: string;
track?: undefined;
} | {
_id: string;
hud: {
exclude: string[];
};
journal: string;
mechanics?: undefined;
name: string;
showInAction?: undefined;
showInBuffsTab?: undefined;
showInDefense?: undefined;
texture: string;
track?: undefined;
} | {
_id: string;
hud: {
exclude: string[];
};
journal: string;
mechanics: {
changes: {
formula: number;
target: string;
type: string;
}[];
flags?: undefined;
};
name: string;
showInAction?: undefined;
showInBuffsTab?: undefined;
showInDefense?: undefined;
texture: string;
track: string;
} | {
_id: string;
hud?: undefined;
journal: string;
mechanics: {
changes: {
continuous: boolean;
formula: number;
operator: string;
priority: number;
target: string;
type: string;
}[];
flags: string[];
};
name: string;
showInAction: boolean;
showInBuffsTab?: undefined;
showInDefense: boolean;
texture: string;
track?: undefined;
} | {
_id: string;
hud: {
exclude: string[];
};
journal: string;
mechanics: {
changes: ({
continuous: boolean;
formula: string;
operator: string;
priority: number;
target: string;
type: string;
} | {
continuous?: undefined;
formula: number;
operator?: undefined;
priority?: undefined;
target: string;
type: string;
})[];
flags: string[];
};
name: string;
showInAction: boolean;
showInBuffsTab?: undefined;
showInDefense?: undefined;
texture: string;
track?: undefined;
} | {
_id: string;
hud: {
exclude: string[];
};
journal: string;
mechanics: {
changes: {
formula: number;
target: string;
type: string;
}[];
flags?: undefined;
};
name: string;
showInAction: boolean;
showInBuffsTab?: undefined;
showInDefense: boolean;
texture: string;
track: string;
} | {
_id: string;
hud: {
exclude: string[];
};
journal: null;
mechanics: {
changes: {
continuous: boolean;
formula: number;
operator: string;
priority: number;
target: string;
type: string;
}[];
flags: string[];
};
name: string;
showInAction: boolean;
showInBuffsTab?: undefined;
showInDefense?: undefined;
texture: string;
track?: undefined;
} | {
_id: string;
hud: {
exclude: string[];
};
journal: string;
mechanics: {
changes: {
continuous: boolean;
formula: number;
operator: string;
priority: number;
target: string;
type: string;
}[];
flags: string[];
};
name: string;
showInAction: boolean;
showInBuffsTab?: undefined;
showInDefense: boolean;
texture: string;
track: string;
} | {
_id: string;
hud: {
exclude: string[];
};
journal: string;
mechanics: {
changes: {
continuous: boolean;
formula: number;
operator: string;
priority: number;
target: string;
type: string;
}[];
flags: string[];
};
name: string;
showInAction?: undefined;
showInBuffsTab?: undefined;
showInDefense?: undefined;
texture: string;
track?: undefined;
})[] = ...
The singleton registry of condition types. At runtime this registry is accessible as
pf1.registry.conditions
.See