Hierarchy

Properties

bonus?: string | number

An additional bonus to be added to the roll.

dialogOptions?: object

Additional options passed to the dialog's creation.

rollMode?: string

The rollMode that is preselected in the dialog

Default Value

game.settings.get("core", "rollMode")

speaker?: PropertiesToSource<ChatSpeakerDataProperties>

Speaker data

template?: string

The template used to render the dialog's content.

Default Value

{@link D20RollPF.DIALOG_TEMPLATE}
title?: string

The title of the dialog window.

Default Value

{@link D20RollConstructorOptions.flavor}

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