buffTargetCategories: {
    ability: {
        label: "PF1.AbilityScore";
    };
    abilityChecks: {
        label: "PF1.BuffTarAbilityChecks";
    };
    attack: {
        label: "PF1.Attack";
    };
    damage: {
        label: "PF1.Damage";
    };
    defense: {
        label: "PF1.Defense";
    };
    health: {
        label: "PF1.Health";
    };
    misc: {
        label: "PF1.Misc";
    };
    savingThrows: {
        label: "PF1.SavingThrowPlural";
    };
    skill: {
        label: "PF1.BuffTarSpecificSkill";
    };
    skills: {
        label: "PF1.Skills";
    };
    speed: {
        label: "PF1.Movement.Speed";
    };
    spell: {
        label: "PF1.BuffTarSpells";
    };
} = ...

Categories grouping related BuffTarget change targets in the selector UI.

Type declaration

  • Readonly ability: {
        label: "PF1.AbilityScore";
    }
    • Readonly label: "PF1.AbilityScore"
  • Readonly abilityChecks: {
        label: "PF1.BuffTarAbilityChecks";
    }
    • Readonly label: "PF1.BuffTarAbilityChecks"
  • Readonly attack: {
        label: "PF1.Attack";
    }
    • Readonly label: "PF1.Attack"
  • Readonly damage: {
        label: "PF1.Damage";
    }
    • Readonly label: "PF1.Damage"
  • Readonly defense: {
        label: "PF1.Defense";
    }
    • Readonly label: "PF1.Defense"
  • Readonly health: {
        label: "PF1.Health";
    }
    • Readonly label: "PF1.Health"
  • Readonly misc: {
        label: "PF1.Misc";
    }
    • Readonly label: "PF1.Misc"
  • Readonly savingThrows: {
        label: "PF1.SavingThrowPlural";
    }
    • Readonly label: "PF1.SavingThrowPlural"
  • Readonly skill: {
        label: "PF1.BuffTarSpecificSkill";
    }
    • Readonly label: "PF1.BuffTarSpecificSkill"
  • Readonly skills: {
        label: "PF1.Skills";
    }
    • Readonly label: "PF1.Skills"
  • Readonly speed: {
        label: "PF1.Movement.Speed";
    }
    • Readonly label: "PF1.Movement.Speed"
  • Readonly spell: {
        label: "PF1.BuffTarSpells";
    }
    • Readonly label: "PF1.BuffTarSpells"

Generated using TypeDoc