buffTargets: {
    aac: {
        category: "defense";
        label: "PF1.BuffTarACArmor";
        sort: 101000;
    };
    ac: {
        category: "defense";
        label: "PF1.BuffTarACGeneric";
        sort: 100000;
    };
    acpA: {
        category: "misc";
        label: "PF1.ACPArmor";
        sort: 10000;
    };
    acpS: {
        category: "misc";
        label: "PF1.ACPShield";
        sort: 11000;
    };
    allChecks: {
        category: "abilityChecks";
        label: "PF1.BuffTarAllAbilityChecks";
        sort: 80000;
    };
    allSavingThrows: {
        category: "savingThrows";
        deferred: true;
        label: "PF1.BuffTarAllSavingThrows";
        sort: 140000;
    };
    allSpeeds: {
        category: "speed";
        label: "PF1.BuffTarAllSpeeds";
        sort: 95000;
    };
    attack: {
        category: "attack";
        deferred: true;
        label: "PF1.BuffTarAllAttackRolls";
        sort: 110000;
    };
    bab: {
        category: "attack";
        label: "PF1.BAB";
        sort: 111000;
    };
    bonusFeats: {
        category: "misc";
        label: "PF1.BuffTarBonusFeats";
        sort: 200000;
    };
    bonusSkillRanks: {
        category: "skills";
        label: "PF1.BuffTarBonusSkillRanks";
        sort: 210000;
    };
    burrowSpeed: {
        category: "speed";
        label: "PF1.Movement.Mode.burrow";
        sort: 93000;
    };
    carryMult: {
        category: "misc";
        label: "PF1.CarryMultiplier";
        sort: 61000;
    };
    carryStr: {
        category: "misc";
        label: "PF1.CarryStrength";
        sort: 60000;
    };
    cha: {
        category: "ability";
        label: "PF1.AbilityCha";
        sort: 35000;
    };
    chaChecks: {
        category: "abilityChecks";
        label: "PF1.BuffTarChaChecks";
        sort: 86000;
    };
    chaMod: {
        category: "ability";
        label: "PF1.AbilityChaMod";
        sort: 45000;
    };
    chaPen: {
        category: "ability";
        label: "PF1.AbilityChaPen";
        sort: 55000;
    };
    chaSkills: {
        category: "skills";
        label: "PF1.BuffTarChaSkills";
        sort: 75000;
    };
    cl: {
        category: "spell";
        label: "PF1.CasterLevel";
        sort: 230000;
    };
    climbSpeed: {
        category: "speed";
        label: "PF1.Movement.Mode.climb";
        sort: 91000;
    };
    cmb: {
        category: "attack";
        label: "PF1.CMB";
        sort: 150000;
    };
    cmd: {
        category: "defense";
        label: "PF1.CMD";
        sort: 151000;
    };
    con: {
        category: "ability";
        label: "PF1.AbilityCon";
        sort: 32000;
    };
    conChecks: {
        category: "abilityChecks";
        label: "PF1.BuffTarConChecks";
        sort: 83000;
    };
    conMod: {
        category: "ability";
        label: "PF1.AbilityConMod";
        sort: 42000;
    };
    conPen: {
        category: "ability";
        label: "PF1.AbilityConPen";
        sort: 52000;
    };
    conSkills: {
        category: "skills";
        label: "PF1.BuffTarConSkills";
        sort: 72000;
    };
    concentration: {
        category: "spell";
        deferred: true;
        label: "PF1.Concentration";
        sort: 220000;
    };
    critConfirm: {
        category: "attack";
        deferred: true;
        label: "PF1.CriticalConfirmation";
        sort: 130000;
    };
    damage: {
        category: "damage";
        deferred: true;
        label: "PF1.BuffTarAllDamageRolls";
        sort: 120000;
    };
    dc: {
        category: "spell";
        label: "PF1.SpellDC";
        sort: 240000;
    };
    dex: {
        category: "ability";
        label: "PF1.AbilityDex";
        sort: 31000;
    };
    dexChecks: {
        category: "abilityChecks";
        label: "PF1.BuffTarDexChecks";
        sort: 82000;
    };
    dexMod: {
        category: "ability";
        label: "PF1.AbilityDexMod";
        sort: 41000;
    };
    dexPen: {
        category: "ability";
        label: "PF1.AbilityDexPen";
        sort: 51000;
    };
    dexSkills: {
        category: "skills";
        label: "PF1.BuffTarDexSkills";
        sort: 71000;
    };
    ffac: {
        category: "defense";
        label: "PF1.BuffTarACFlatFooted";
        sort: 105000;
    };
    ffcmd: {
        category: "defense";
        label: "PF1.CMDFlatFooted";
        sort: 152000;
    };
    flySpeed: {
        category: "speed";
        label: "PF1.Movement.Mode.fly";
        sort: 94000;
    };
    fort: {
        category: "savingThrows";
        deferred: true;
        label: "PF1.SavingThrowFort";
        sort: 141000;
    };
    init: {
        category: "misc";
        label: "PF1.Initiative";
        sort: 160000;
    };
    int: {
        category: "ability";
        label: "PF1.AbilityInt";
        sort: 33000;
    };
    intChecks: {
        category: "abilityChecks";
        label: "PF1.BuffTarIntChecks";
        sort: 84000;
    };
    intMod: {
        category: "ability";
        label: "PF1.AbilityIntMod";
        sort: 43000;
    };
    intPen: {
        category: "ability";
        label: "PF1.AbilityIntPen";
        sort: 53000;
    };
    intSkills: {
        category: "skills";
        label: "PF1.BuffTarIntSkills";
        sort: 73000;
    };
    landSpeed: {
        category: "speed";
        label: "PF1.Movement.Mode.land";
        sort: 90000;
    };
    mDexA: {
        category: "misc";
        label: "PF1.MaxDexArmor";
        sort: 20000;
    };
    mDexS: {
        category: "misc";
        label: "PF1.MaxDexShield";
        sort: 21000;
    };
    mattack: {
        category: "attack";
        deferred: true;
        label: "PF1.BuffTarMeleeAttack";
        sort: 111000;
    };
    mdamage: {
        category: "damage";
        deferred: true;
        label: "PF1.AllMeleeDamage";
        sort: 122200;
    };
    mhp: {
        category: "health";
        label: "PF1.HitPoints";
        sort: 170000;
    };
    mwdamage: {
        category: "damage";
        deferred: true;
        label: "PF1.MeleeWeaponDamage";
        sort: 121100;
    };
    nac: {
        category: "defense";
        label: "PF1.BuffTarACNatural";
        sort: 103000;
    };
    nattack: {
        category: "attack";
        deferred: true;
        label: "PF1.BuffTarNaturalAttack";
        sort: 112000;
    };
    ndamage: {
        category: "damage";
        deferred: true;
        label: "PF1.NaturalAttackDamage";
        sort: 123000;
    };
    rattack: {
        category: "attack";
        deferred: true;
        label: "PF1.BuffTarRangedAttack";
        sort: 113000;
    };
    rdamage: {
        category: "damage";
        deferred: true;
        label: "PF1.AllRangedDamage";
        sort: 122100;
    };
    reach: {
        category: "misc";
        label: "PF1.BuffTarReach";
        sort: 50000;
    };
    ref: {
        category: "savingThrows";
        deferred: true;
        label: "PF1.SavingThrowRef";
        sort: 142000;
    };
    rwdamage: {
        category: "damage";
        deferred: true;
        label: "PF1.RangedWeaponDamage";
        sort: 121200;
    };
    sac: {
        category: "defense";
        label: "PF1.BuffTarACShield";
        sort: 102000;
    };
    sdamage: {
        category: "damage";
        deferred: true;
        label: "PF1.SpellDamage";
        sort: 124000;
    };
    skills: {
        category: "skills";
        deferred: true;
        label: "PF1.BuffTarAllSkills";
        sort: 50000;
    };
    spellResist: {
        category: "defense";
        label: "PF1.SpellResistance";
        sort: 190000;
    };
    str: {
        category: "ability";
        label: "PF1.AbilityStr";
        sort: 30000;
    };
    strChecks: {
        category: "abilityChecks";
        label: "PF1.BuffTarStrChecks";
        sort: 81000;
    };
    strMod: {
        category: "ability";
        label: "PF1.AbilityStrMod";
        sort: 40000;
    };
    strPen: {
        category: "ability";
        label: "PF1.AbilityStrPen";
        sort: 50000;
    };
    strSkills: {
        category: "skills";
        label: "PF1.BuffTarStrSkills";
        sort: 70000;
    };
    swimSpeed: {
        category: "speed";
        label: "PF1.Movement.Mode.swim";
        sort: 92000;
    };
    tac: {
        category: "defense";
        label: "PF1.BuffTarACTouch";
        sort: 104000;
    };
    tattack: {
        category: "attack";
        deferred: true;
        label: "PF1.BuffTarThrownAttack";
        sort: 114000;
    };
    twdamage: {
        category: "damage";
        deferred: true;
        label: "PF1.ThrownWeaponDamage";
        sort: 121300;
    };
    unskills: {
        category: "skills";
        deferred: true;
        label: "PF1.BuffTarUntrainedSkills";
        sort: 100000;
    };
    vigor: {
        category: "health";
        label: "PF1.Vigor";
        sort: 181000;
    };
    wdamage: {
        category: "damage";
        deferred: true;
        label: "PF1.WeaponDamage";
        sort: 121000;
    };
    will: {
        category: "savingThrows";
        deferred: true;
        label: "PF1.SavingThrowWill";
        sort: 143000;
    };
    wis: {
        category: "ability";
        label: "PF1.AbilityWis";
        sort: 34000;
    };
    wisChecks: {
        category: "abilityChecks";
        label: "PF1.BuffTarWisChecks";
        sort: 85000;
    };
    wisMod: {
        category: "ability";
        label: "PF1.AbilityWisMod";
        sort: 44000;
    };
    wisPen: {
        category: "ability";
        label: "PF1.AbilityWisPen";
        sort: 54000;
    };
    wisSkills: {
        category: "skills";
        label: "PF1.BuffTarWisSkills";
        sort: 74000;
    };
    wounds: {
        category: "health";
        label: "PF1.Wounds";
        sort: 180000;
    };
    ~attackCore: {
        category: "attack";
        label: "";
        sort: 112000;
    };
} = ...

Dictionaries of change/buff targets, each with a label and a category it belongs to, as well as a sort value that determines this buffTarget's priority when Changes are applied.

Type declaration

  • Readonly aac: {
        category: "defense";
        label: "PF1.BuffTarACArmor";
        sort: 101000;
    }
    • Readonly category: "defense"
    • Readonly label: "PF1.BuffTarACArmor"
    • Readonly sort: 101000
  • Readonly ac: {
        category: "defense";
        label: "PF1.BuffTarACGeneric";
        sort: 100000;
    }
    • Readonly category: "defense"
    • Readonly label: "PF1.BuffTarACGeneric"
    • Readonly sort: 100000
  • Readonly acpA: {
        category: "misc";
        label: "PF1.ACPArmor";
        sort: 10000;
    }
    • Readonly category: "misc"
    • Readonly label: "PF1.ACPArmor"
    • Readonly sort: 10000
  • Readonly acpS: {
        category: "misc";
        label: "PF1.ACPShield";
        sort: 11000;
    }
    • Readonly category: "misc"
    • Readonly label: "PF1.ACPShield"
    • Readonly sort: 11000
  • Readonly allChecks: {
        category: "abilityChecks";
        label: "PF1.BuffTarAllAbilityChecks";
        sort: 80000;
    }
    • Readonly category: "abilityChecks"
    • Readonly label: "PF1.BuffTarAllAbilityChecks"
    • Readonly sort: 80000
  • Readonly allSavingThrows: {
        category: "savingThrows";
        deferred: true;
        label: "PF1.BuffTarAllSavingThrows";
        sort: 140000;
    }
    • Readonly category: "savingThrows"
    • Readonly deferred: true
    • Readonly label: "PF1.BuffTarAllSavingThrows"
    • Readonly sort: 140000
  • Readonly allSpeeds: {
        category: "speed";
        label: "PF1.BuffTarAllSpeeds";
        sort: 95000;
    }
    • Readonly category: "speed"
    • Readonly label: "PF1.BuffTarAllSpeeds"
    • Readonly sort: 95000
  • Readonly attack: {
        category: "attack";
        deferred: true;
        label: "PF1.BuffTarAllAttackRolls";
        sort: 110000;
    }
    • Readonly category: "attack"
    • Readonly deferred: true
    • Readonly label: "PF1.BuffTarAllAttackRolls"
    • Readonly sort: 110000
  • Readonly bab: {
        category: "attack";
        label: "PF1.BAB";
        sort: 111000;
    }
    • Readonly category: "attack"
    • Readonly label: "PF1.BAB"
    • Readonly sort: 111000
  • Readonly bonusFeats: {
        category: "misc";
        label: "PF1.BuffTarBonusFeats";
        sort: 200000;
    }
    • Readonly category: "misc"
    • Readonly label: "PF1.BuffTarBonusFeats"
    • Readonly sort: 200000
  • Readonly bonusSkillRanks: {
        category: "skills";
        label: "PF1.BuffTarBonusSkillRanks";
        sort: 210000;
    }
    • Readonly category: "skills"
    • Readonly label: "PF1.BuffTarBonusSkillRanks"
    • Readonly sort: 210000
  • Readonly burrowSpeed: {
        category: "speed";
        label: "PF1.Movement.Mode.burrow";
        sort: 93000;
    }
    • Readonly category: "speed"
    • Readonly label: "PF1.Movement.Mode.burrow"
    • Readonly sort: 93000
  • Readonly carryMult: {
        category: "misc";
        label: "PF1.CarryMultiplier";
        sort: 61000;
    }
    • Readonly category: "misc"
    • Readonly label: "PF1.CarryMultiplier"
    • Readonly sort: 61000
  • Readonly carryStr: {
        category: "misc";
        label: "PF1.CarryStrength";
        sort: 60000;
    }
    • Readonly category: "misc"
    • Readonly label: "PF1.CarryStrength"
    • Readonly sort: 60000
  • Readonly cha: {
        category: "ability";
        label: "PF1.AbilityCha";
        sort: 35000;
    }
    • Readonly category: "ability"
    • Readonly label: "PF1.AbilityCha"
    • Readonly sort: 35000
  • Readonly chaChecks: {
        category: "abilityChecks";
        label: "PF1.BuffTarChaChecks";
        sort: 86000;
    }
    • Readonly category: "abilityChecks"
    • Readonly label: "PF1.BuffTarChaChecks"
    • Readonly sort: 86000
  • Readonly chaMod: {
        category: "ability";
        label: "PF1.AbilityChaMod";
        sort: 45000;
    }
    • Readonly category: "ability"
    • Readonly label: "PF1.AbilityChaMod"
    • Readonly sort: 45000
  • Readonly chaPen: {
        category: "ability";
        label: "PF1.AbilityChaPen";
        sort: 55000;
    }
    • Readonly category: "ability"
    • Readonly label: "PF1.AbilityChaPen"
    • Readonly sort: 55000
  • Readonly chaSkills: {
        category: "skills";
        label: "PF1.BuffTarChaSkills";
        sort: 75000;
    }
    • Readonly category: "skills"
    • Readonly label: "PF1.BuffTarChaSkills"
    • Readonly sort: 75000
  • Readonly cl: {
        category: "spell";
        label: "PF1.CasterLevel";
        sort: 230000;
    }
    • Readonly category: "spell"
    • Readonly label: "PF1.CasterLevel"
    • Readonly sort: 230000
  • Readonly climbSpeed: {
        category: "speed";
        label: "PF1.Movement.Mode.climb";
        sort: 91000;
    }
    • Readonly category: "speed"
    • Readonly label: "PF1.Movement.Mode.climb"
    • Readonly sort: 91000
  • Readonly cmb: {
        category: "attack";
        label: "PF1.CMB";
        sort: 150000;
    }
    • Readonly category: "attack"
    • Readonly label: "PF1.CMB"
    • Readonly sort: 150000
  • Readonly cmd: {
        category: "defense";
        label: "PF1.CMD";
        sort: 151000;
    }
    • Readonly category: "defense"
    • Readonly label: "PF1.CMD"
    • Readonly sort: 151000
  • Readonly con: {
        category: "ability";
        label: "PF1.AbilityCon";
        sort: 32000;
    }
    • Readonly category: "ability"
    • Readonly label: "PF1.AbilityCon"
    • Readonly sort: 32000
  • Readonly conChecks: {
        category: "abilityChecks";
        label: "PF1.BuffTarConChecks";
        sort: 83000;
    }
    • Readonly category: "abilityChecks"
    • Readonly label: "PF1.BuffTarConChecks"
    • Readonly sort: 83000
  • Readonly conMod: {
        category: "ability";
        label: "PF1.AbilityConMod";
        sort: 42000;
    }
    • Readonly category: "ability"
    • Readonly label: "PF1.AbilityConMod"
    • Readonly sort: 42000
  • Readonly conPen: {
        category: "ability";
        label: "PF1.AbilityConPen";
        sort: 52000;
    }
    • Readonly category: "ability"
    • Readonly label: "PF1.AbilityConPen"
    • Readonly sort: 52000
  • Readonly conSkills: {
        category: "skills";
        label: "PF1.BuffTarConSkills";
        sort: 72000;
    }
    • Readonly category: "skills"
    • Readonly label: "PF1.BuffTarConSkills"
    • Readonly sort: 72000
  • Readonly concentration: {
        category: "spell";
        deferred: true;
        label: "PF1.Concentration";
        sort: 220000;
    }
    • Readonly category: "spell"
    • Readonly deferred: true
    • Readonly label: "PF1.Concentration"
    • Readonly sort: 220000
  • Readonly critConfirm: {
        category: "attack";
        deferred: true;
        label: "PF1.CriticalConfirmation";
        sort: 130000;
    }
    • Readonly category: "attack"
    • Readonly deferred: true
    • Readonly label: "PF1.CriticalConfirmation"
    • Readonly sort: 130000
  • Readonly damage: {
        category: "damage";
        deferred: true;
        label: "PF1.BuffTarAllDamageRolls";
        sort: 120000;
    }
    • Readonly category: "damage"
    • Readonly deferred: true
    • Readonly label: "PF1.BuffTarAllDamageRolls"
    • Readonly sort: 120000
  • Readonly dc: {
        category: "spell";
        label: "PF1.SpellDC";
        sort: 240000;
    }
    • Readonly category: "spell"
    • Readonly label: "PF1.SpellDC"
    • Readonly sort: 240000
  • Readonly dex: {
        category: "ability";
        label: "PF1.AbilityDex";
        sort: 31000;
    }
    • Readonly category: "ability"
    • Readonly label: "PF1.AbilityDex"
    • Readonly sort: 31000
  • Readonly dexChecks: {
        category: "abilityChecks";
        label: "PF1.BuffTarDexChecks";
        sort: 82000;
    }
    • Readonly category: "abilityChecks"
    • Readonly label: "PF1.BuffTarDexChecks"
    • Readonly sort: 82000
  • Readonly dexMod: {
        category: "ability";
        label: "PF1.AbilityDexMod";
        sort: 41000;
    }
    • Readonly category: "ability"
    • Readonly label: "PF1.AbilityDexMod"
    • Readonly sort: 41000
  • Readonly dexPen: {
        category: "ability";
        label: "PF1.AbilityDexPen";
        sort: 51000;
    }
    • Readonly category: "ability"
    • Readonly label: "PF1.AbilityDexPen"
    • Readonly sort: 51000
  • Readonly dexSkills: {
        category: "skills";
        label: "PF1.BuffTarDexSkills";
        sort: 71000;
    }
    • Readonly category: "skills"
    • Readonly label: "PF1.BuffTarDexSkills"
    • Readonly sort: 71000
  • Readonly ffac: {
        category: "defense";
        label: "PF1.BuffTarACFlatFooted";
        sort: 105000;
    }
    • Readonly category: "defense"
    • Readonly label: "PF1.BuffTarACFlatFooted"
    • Readonly sort: 105000
  • Readonly ffcmd: {
        category: "defense";
        label: "PF1.CMDFlatFooted";
        sort: 152000;
    }
    • Readonly category: "defense"
    • Readonly label: "PF1.CMDFlatFooted"
    • Readonly sort: 152000
  • Readonly flySpeed: {
        category: "speed";
        label: "PF1.Movement.Mode.fly";
        sort: 94000;
    }
    • Readonly category: "speed"
    • Readonly label: "PF1.Movement.Mode.fly"
    • Readonly sort: 94000
  • Readonly fort: {
        category: "savingThrows";
        deferred: true;
        label: "PF1.SavingThrowFort";
        sort: 141000;
    }
    • Readonly category: "savingThrows"
    • Readonly deferred: true
    • Readonly label: "PF1.SavingThrowFort"
    • Readonly sort: 141000
  • Readonly init: {
        category: "misc";
        label: "PF1.Initiative";
        sort: 160000;
    }
    • Readonly category: "misc"
    • Readonly label: "PF1.Initiative"
    • Readonly sort: 160000
  • Readonly int: {
        category: "ability";
        label: "PF1.AbilityInt";
        sort: 33000;
    }
    • Readonly category: "ability"
    • Readonly label: "PF1.AbilityInt"
    • Readonly sort: 33000
  • Readonly intChecks: {
        category: "abilityChecks";
        label: "PF1.BuffTarIntChecks";
        sort: 84000;
    }
    • Readonly category: "abilityChecks"
    • Readonly label: "PF1.BuffTarIntChecks"
    • Readonly sort: 84000
  • Readonly intMod: {
        category: "ability";
        label: "PF1.AbilityIntMod";
        sort: 43000;
    }
    • Readonly category: "ability"
    • Readonly label: "PF1.AbilityIntMod"
    • Readonly sort: 43000
  • Readonly intPen: {
        category: "ability";
        label: "PF1.AbilityIntPen";
        sort: 53000;
    }
    • Readonly category: "ability"
    • Readonly label: "PF1.AbilityIntPen"
    • Readonly sort: 53000
  • Readonly intSkills: {
        category: "skills";
        label: "PF1.BuffTarIntSkills";
        sort: 73000;
    }
    • Readonly category: "skills"
    • Readonly label: "PF1.BuffTarIntSkills"
    • Readonly sort: 73000
  • Readonly landSpeed: {
        category: "speed";
        label: "PF1.Movement.Mode.land";
        sort: 90000;
    }
    • Readonly category: "speed"
    • Readonly label: "PF1.Movement.Mode.land"
    • Readonly sort: 90000
  • Readonly mDexA: {
        category: "misc";
        label: "PF1.MaxDexArmor";
        sort: 20000;
    }
    • Readonly category: "misc"
    • Readonly label: "PF1.MaxDexArmor"
    • Readonly sort: 20000
  • Readonly mDexS: {
        category: "misc";
        label: "PF1.MaxDexShield";
        sort: 21000;
    }
    • Readonly category: "misc"
    • Readonly label: "PF1.MaxDexShield"
    • Readonly sort: 21000
  • Readonly mattack: {
        category: "attack";
        deferred: true;
        label: "PF1.BuffTarMeleeAttack";
        sort: 111000;
    }
    • Readonly category: "attack"
    • Readonly deferred: true
    • Readonly label: "PF1.BuffTarMeleeAttack"
    • Readonly sort: 111000
  • Readonly mdamage: {
        category: "damage";
        deferred: true;
        label: "PF1.AllMeleeDamage";
        sort: 122200;
    }
    • Readonly category: "damage"
    • Readonly deferred: true
    • Readonly label: "PF1.AllMeleeDamage"
    • Readonly sort: 122200
  • Readonly mhp: {
        category: "health";
        label: "PF1.HitPoints";
        sort: 170000;
    }
    • Readonly category: "health"
    • Readonly label: "PF1.HitPoints"
    • Readonly sort: 170000
  • Readonly mwdamage: {
        category: "damage";
        deferred: true;
        label: "PF1.MeleeWeaponDamage";
        sort: 121100;
    }
    • Readonly category: "damage"
    • Readonly deferred: true
    • Readonly label: "PF1.MeleeWeaponDamage"
    • Readonly sort: 121100
  • Readonly nac: {
        category: "defense";
        label: "PF1.BuffTarACNatural";
        sort: 103000;
    }
    • Readonly category: "defense"
    • Readonly label: "PF1.BuffTarACNatural"
    • Readonly sort: 103000
  • Readonly nattack: {
        category: "attack";
        deferred: true;
        label: "PF1.BuffTarNaturalAttack";
        sort: 112000;
    }
    • Readonly category: "attack"
    • Readonly deferred: true
    • Readonly label: "PF1.BuffTarNaturalAttack"
    • Readonly sort: 112000
  • Readonly ndamage: {
        category: "damage";
        deferred: true;
        label: "PF1.NaturalAttackDamage";
        sort: 123000;
    }
    • Readonly category: "damage"
    • Readonly deferred: true
    • Readonly label: "PF1.NaturalAttackDamage"
    • Readonly sort: 123000
  • Readonly rattack: {
        category: "attack";
        deferred: true;
        label: "PF1.BuffTarRangedAttack";
        sort: 113000;
    }
    • Readonly category: "attack"
    • Readonly deferred: true
    • Readonly label: "PF1.BuffTarRangedAttack"
    • Readonly sort: 113000
  • Readonly rdamage: {
        category: "damage";
        deferred: true;
        label: "PF1.AllRangedDamage";
        sort: 122100;
    }
    • Readonly category: "damage"
    • Readonly deferred: true
    • Readonly label: "PF1.AllRangedDamage"
    • Readonly sort: 122100
  • Readonly reach: {
        category: "misc";
        label: "PF1.BuffTarReach";
        sort: 50000;
    }
    • Readonly category: "misc"
    • Readonly label: "PF1.BuffTarReach"
    • Readonly sort: 50000
  • Readonly ref: {
        category: "savingThrows";
        deferred: true;
        label: "PF1.SavingThrowRef";
        sort: 142000;
    }
    • Readonly category: "savingThrows"
    • Readonly deferred: true
    • Readonly label: "PF1.SavingThrowRef"
    • Readonly sort: 142000
  • Readonly rwdamage: {
        category: "damage";
        deferred: true;
        label: "PF1.RangedWeaponDamage";
        sort: 121200;
    }
    • Readonly category: "damage"
    • Readonly deferred: true
    • Readonly label: "PF1.RangedWeaponDamage"
    • Readonly sort: 121200
  • Readonly sac: {
        category: "defense";
        label: "PF1.BuffTarACShield";
        sort: 102000;
    }
    • Readonly category: "defense"
    • Readonly label: "PF1.BuffTarACShield"
    • Readonly sort: 102000
  • Readonly sdamage: {
        category: "damage";
        deferred: true;
        label: "PF1.SpellDamage";
        sort: 124000;
    }
    • Readonly category: "damage"
    • Readonly deferred: true
    • Readonly label: "PF1.SpellDamage"
    • Readonly sort: 124000
  • Readonly skills: {
        category: "skills";
        deferred: true;
        label: "PF1.BuffTarAllSkills";
        sort: 50000;
    }
    • Readonly category: "skills"
    • Readonly deferred: true
    • Readonly label: "PF1.BuffTarAllSkills"
    • Readonly sort: 50000
  • Readonly spellResist: {
        category: "defense";
        label: "PF1.SpellResistance";
        sort: 190000;
    }
    • Readonly category: "defense"
    • Readonly label: "PF1.SpellResistance"
    • Readonly sort: 190000
  • Readonly str: {
        category: "ability";
        label: "PF1.AbilityStr";
        sort: 30000;
    }
    • Readonly category: "ability"
    • Readonly label: "PF1.AbilityStr"
    • Readonly sort: 30000
  • Readonly strChecks: {
        category: "abilityChecks";
        label: "PF1.BuffTarStrChecks";
        sort: 81000;
    }
    • Readonly category: "abilityChecks"
    • Readonly label: "PF1.BuffTarStrChecks"
    • Readonly sort: 81000
  • Readonly strMod: {
        category: "ability";
        label: "PF1.AbilityStrMod";
        sort: 40000;
    }
    • Readonly category: "ability"
    • Readonly label: "PF1.AbilityStrMod"
    • Readonly sort: 40000
  • Readonly strPen: {
        category: "ability";
        label: "PF1.AbilityStrPen";
        sort: 50000;
    }
    • Readonly category: "ability"
    • Readonly label: "PF1.AbilityStrPen"
    • Readonly sort: 50000
  • Readonly strSkills: {
        category: "skills";
        label: "PF1.BuffTarStrSkills";
        sort: 70000;
    }
    • Readonly category: "skills"
    • Readonly label: "PF1.BuffTarStrSkills"
    • Readonly sort: 70000
  • Readonly swimSpeed: {
        category: "speed";
        label: "PF1.Movement.Mode.swim";
        sort: 92000;
    }
    • Readonly category: "speed"
    • Readonly label: "PF1.Movement.Mode.swim"
    • Readonly sort: 92000
  • Readonly tac: {
        category: "defense";
        label: "PF1.BuffTarACTouch";
        sort: 104000;
    }
    • Readonly category: "defense"
    • Readonly label: "PF1.BuffTarACTouch"
    • Readonly sort: 104000
  • Readonly tattack: {
        category: "attack";
        deferred: true;
        label: "PF1.BuffTarThrownAttack";
        sort: 114000;
    }
    • Readonly category: "attack"
    • Readonly deferred: true
    • Readonly label: "PF1.BuffTarThrownAttack"
    • Readonly sort: 114000
  • Readonly twdamage: {
        category: "damage";
        deferred: true;
        label: "PF1.ThrownWeaponDamage";
        sort: 121300;
    }
    • Readonly category: "damage"
    • Readonly deferred: true
    • Readonly label: "PF1.ThrownWeaponDamage"
    • Readonly sort: 121300
  • Readonly unskills: {
        category: "skills";
        deferred: true;
        label: "PF1.BuffTarUntrainedSkills";
        sort: 100000;
    }
    • Readonly category: "skills"
    • Readonly deferred: true
    • Readonly label: "PF1.BuffTarUntrainedSkills"
    • Readonly sort: 100000
  • Readonly vigor: {
        category: "health";
        label: "PF1.Vigor";
        sort: 181000;
    }
    • Readonly category: "health"
    • Readonly label: "PF1.Vigor"
    • Readonly sort: 181000
  • Readonly wdamage: {
        category: "damage";
        deferred: true;
        label: "PF1.WeaponDamage";
        sort: 121000;
    }
    • Readonly category: "damage"
    • Readonly deferred: true
    • Readonly label: "PF1.WeaponDamage"
    • Readonly sort: 121000
  • Readonly will: {
        category: "savingThrows";
        deferred: true;
        label: "PF1.SavingThrowWill";
        sort: 143000;
    }
    • Readonly category: "savingThrows"
    • Readonly deferred: true
    • Readonly label: "PF1.SavingThrowWill"
    • Readonly sort: 143000
  • Readonly wis: {
        category: "ability";
        label: "PF1.AbilityWis";
        sort: 34000;
    }
    • Readonly category: "ability"
    • Readonly label: "PF1.AbilityWis"
    • Readonly sort: 34000
  • Readonly wisChecks: {
        category: "abilityChecks";
        label: "PF1.BuffTarWisChecks";
        sort: 85000;
    }
    • Readonly category: "abilityChecks"
    • Readonly label: "PF1.BuffTarWisChecks"
    • Readonly sort: 85000
  • Readonly wisMod: {
        category: "ability";
        label: "PF1.AbilityWisMod";
        sort: 44000;
    }
    • Readonly category: "ability"
    • Readonly label: "PF1.AbilityWisMod"
    • Readonly sort: 44000
  • Readonly wisPen: {
        category: "ability";
        label: "PF1.AbilityWisPen";
        sort: 54000;
    }
    • Readonly category: "ability"
    • Readonly label: "PF1.AbilityWisPen"
    • Readonly sort: 54000
  • Readonly wisSkills: {
        category: "skills";
        label: "PF1.BuffTarWisSkills";
        sort: 74000;
    }
    • Readonly category: "skills"
    • Readonly label: "PF1.BuffTarWisSkills"
    • Readonly sort: 74000
  • Readonly wounds: {
        category: "health";
        label: "PF1.Wounds";
        sort: 180000;
    }
    • Readonly category: "health"
    • Readonly label: "PF1.Wounds"
    • Readonly sort: 180000
  • Readonly ~attackCore: {
        category: "attack";
        label: "";
        sort: 112000;
    }
    • Readonly category: "attack"
    • Readonly label: ""
    • Readonly sort: 112000

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