conditionTypes: {
    bleed: string;
    blind: string;
    confuse: string;
    daze: string;
    dazzle: string;
    deaf: string;
    deathEffects: string;
    disease: string;
    energyDrain: string;
    exhausted: string;
    fatigue: string;
    fear: string;
    mindAffecting: string;
    moraleEffects: string;
    paralyze: string;
    petrify: string;
    poison: string;
    polymorph: string;
    sicken: string;
    sleep: string;
    stun: string;
} = ...

Condition types for condition immunities and resistances selection

Type declaration

  • bleed: string
  • blind: string
  • confuse: string
  • daze: string
  • dazzle: string
  • deaf: string
  • deathEffects: string
  • disease: string
  • energyDrain: string
  • exhausted: string
  • fatigue: string
  • fear: string
  • mindAffecting: string
  • moraleEffects: string
  • paralyze: string
  • petrify: string
  • poison: string
  • polymorph: string
  • sicken: string
  • sleep: string
  • stun: string

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