Variable conditionalTargetsConst
conditionalTargets: {
attack: {
_label: string;
allAttack: string;
hasteAttack: string;
rapidShotAttack: string;
};
critMult: {
_label: string;
};
damage: {
_label: string;
allDamage: string;
hasteDamage: string;
rapidShotDamage: string;
};
effect: {
_label: string;
};
misc: {
_label: string;
};
size: {
_label: string;
};
} = ...
Type declaration
attack: {
_label: string;
allAttack: string;
hasteAttack: string;
rapidShotAttack: string;
}
_label: string
allAttack: string
hasteAttack: string
rapidShotAttack: string
critMult: {
_label: string;
}
damage: {
_label: string;
allDamage: string;
hasteDamage: string;
rapidShotDamage: string;
}
_label: string
allDamage: string
hasteDamage: string
rapidShotDamage: string
effect: {
_label: string;
}
misc: {
_label: string;
}
size: {
_label: string;
}
Dictionaries of conditional modifier targets, each with a label and sub-categories