contextNoteTargets: {
    ac: {
        category: string;
        label: string;
    };
    allChecks: {
        category: string;
        label: string;
    };
    allSavingThrows: {
        category: string;
        label: string;
    };
    allSpeeds: {
        category: string;
        label: string;
    };
    attack: {
        category: string;
        label: string;
    };
    burrowSpeed: {
        category: string;
        label: string;
    };
    chaChecks: {
        category: string;
        label: string;
    };
    chaSkills: {
        category: string;
        label: string;
    };
    cl: {
        category: string;
        label: string;
    };
    climbSpeed: {
        category: string;
        label: string;
    };
    cmb: {
        category: string;
        label: string;
    };
    cmd: {
        category: string;
        label: string;
    };
    conChecks: {
        category: string;
        label: string;
    };
    conSkills: {
        category: string;
        label: string;
    };
    concentration: {
        category: string;
        label: string;
    };
    critical: {
        category: string;
        label: string;
    };
    dexChecks: {
        category: string;
        label: string;
    };
    dexSkills: {
        category: string;
        label: string;
    };
    effect: {
        category: string;
        label: string;
    };
    flySpeed: {
        category: string;
        label: string;
    };
    fort: {
        category: string;
        label: string;
    };
    init: {
        category: string;
        label: string;
    };
    intChecks: {
        category: string;
        label: string;
    };
    intSkills: {
        category: string;
        label: string;
    };
    landSpeed: {
        category: string;
        label: string;
    };
    melee: {
        category: string;
        label: string;
    };
    meleeSpell: {
        category: string;
        label: string;
    };
    meleeWeapon: {
        category: string;
        label: string;
    };
    ranged: {
        category: string;
        label: string;
    };
    rangedSpell: {
        category: string;
        label: string;
    };
    rangedWeapon: {
        category: string;
        label: string;
    };
    ref: {
        category: string;
        label: string;
    };
    skills: {
        category: string;
        label: string;
    };
    spellEffect: {
        category: string;
        label: string;
    };
    sr: {
        category: string;
        label: string;
    };
    strChecks: {
        category: string;
        label: string;
    };
    strSkills: {
        category: string;
        label: string;
    };
    swimSpeed: {
        category: string;
        label: string;
    };
    will: {
        category: string;
        label: string;
    };
    wisChecks: {
        category: string;
        label: string;
    };
    wisSkills: {
        category: string;
        label: string;
    };
} = ...

Type declaration

  • ac: {
        category: string;
        label: string;
    }
    • category: string
    • label: string
  • allChecks: {
        category: string;
        label: string;
    }
    • category: string
    • label: string
  • allSavingThrows: {
        category: string;
        label: string;
    }
    • category: string
    • label: string
  • allSpeeds: {
        category: string;
        label: string;
    }
    • category: string
    • label: string
  • attack: {
        category: string;
        label: string;
    }
    • category: string
    • label: string
  • burrowSpeed: {
        category: string;
        label: string;
    }
    • category: string
    • label: string
  • chaChecks: {
        category: string;
        label: string;
    }
    • category: string
    • label: string
  • chaSkills: {
        category: string;
        label: string;
    }
    • category: string
    • label: string
  • cl: {
        category: string;
        label: string;
    }
    • category: string
    • label: string
  • climbSpeed: {
        category: string;
        label: string;
    }
    • category: string
    • label: string
  • cmb: {
        category: string;
        label: string;
    }
    • category: string
    • label: string
  • cmd: {
        category: string;
        label: string;
    }
    • category: string
    • label: string
  • conChecks: {
        category: string;
        label: string;
    }
    • category: string
    • label: string
  • conSkills: {
        category: string;
        label: string;
    }
    • category: string
    • label: string
  • concentration: {
        category: string;
        label: string;
    }
    • category: string
    • label: string
  • critical: {
        category: string;
        label: string;
    }
    • category: string
    • label: string
  • dexChecks: {
        category: string;
        label: string;
    }
    • category: string
    • label: string
  • dexSkills: {
        category: string;
        label: string;
    }
    • category: string
    • label: string
  • effect: {
        category: string;
        label: string;
    }
    • category: string
    • label: string
  • flySpeed: {
        category: string;
        label: string;
    }
    • category: string
    • label: string
  • fort: {
        category: string;
        label: string;
    }
    • category: string
    • label: string
  • init: {
        category: string;
        label: string;
    }
    • category: string
    • label: string
  • intChecks: {
        category: string;
        label: string;
    }
    • category: string
    • label: string
  • intSkills: {
        category: string;
        label: string;
    }
    • category: string
    • label: string
  • landSpeed: {
        category: string;
        label: string;
    }
    • category: string
    • label: string
  • melee: {
        category: string;
        label: string;
    }
    • category: string
    • label: string
  • meleeSpell: {
        category: string;
        label: string;
    }
    • category: string
    • label: string
  • meleeWeapon: {
        category: string;
        label: string;
    }
    • category: string
    • label: string
  • ranged: {
        category: string;
        label: string;
    }
    • category: string
    • label: string
  • rangedSpell: {
        category: string;
        label: string;
    }
    • category: string
    • label: string
  • rangedWeapon: {
        category: string;
        label: string;
    }
    • category: string
    • label: string
  • ref: {
        category: string;
        label: string;
    }
    • category: string
    • label: string
  • skills: {
        category: string;
        label: string;
    }
    • category: string
    • label: string
  • spellEffect: {
        category: string;
        label: string;
    }
    • category: string
    • label: string
  • sr: {
        category: string;
        label: string;
    }
    • category: string
    • label: string
  • strChecks: {
        category: string;
        label: string;
    }
    • category: string
    • label: string
  • strSkills: {
        category: string;
        label: string;
    }
    • category: string
    • label: string
  • swimSpeed: {
        category: string;
        label: string;
    }
    • category: string
    • label: string
  • will: {
        category: string;
        label: string;
    }
    • category: string
    • label: string
  • wisChecks: {
        category: string;
        label: string;
    }
    • category: string
    • label: string
  • wisSkills: {
        category: string;
        label: string;
    }
    • category: string
    • label: string

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