Rest
...args: any[]Track the set of item filters which are applied
Track item updates from the actor sheet.
Item search
Return a dynamic reference to the HTML template path used to render this Item Sheet
Static
defaultInternal
Filters item by sheet section config.
Item to filter
Section to filter by
Protected
_canCheck if a given material is okay to be added to our materials list for the item sheet.
Whether we're checking weapons or equipment
Item-specific typing to filter with
Only relevant with shields, since "other" is used in both shield and general gear
The Material object from the registry that has our needed metadata
Protected
_movePrivate
_onProtected
_quickPrepare item sheet data Start with the base item data and extending with additional properties for rendering.
Generated using TypeDoc
Override and extend the core ItemSheet implementation to handle game system specific item types